- #Mods for capitalism ii mod#
- #Mods for capitalism ii mods#
- #Mods for capitalism ii code#
- #Mods for capitalism ii free#
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#Mods for capitalism ii mod#
This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. This mod just adds 3 forms of currency and a Flintlock Musket.
#Mods for capitalism ii mods#
You can enter a value at this group header to change business counts at once.
#Mods for capitalism ii code#
Game generates code dynamically, must convert cash to Mega Bucks once before this will work.Įdit the number of each business you have. Game generates code dynamically, must buy one upgrade/manager before this will work.ĭisable Cash Decrease - Currency Conversion:Ĭash will not decrease when converting cash to Mega Bucks. Game generates code dynamically, must buy one business before this will work.Ĭash will not decrease when buying managers/upgrades. Thanks!Ĭash will not decrease when buying businesses. If you release a table based on mine, please give credit in the notes. Rebalances profit margins: In the original game, the average profit margin for a product was over 14000 and went up to a million percent.
#Mods for capitalism ii free#
Feel free to use and modify this table as you see fit. As mentioned in my previous post, I wanted to make a mod for Capitalism 2 to rebalance it and fix various bugs.I did that today. This is my first publically released table. Here is my table for AdVenture Capitalist - 1.